
Imrik’s feats in defence of Ulthuan in ages past have made him indisputably the greatest of Caledor’s Dragon Princes. Damage of flaming attacks is reduced by this amount. Damage of missile attacks is reduced by this amount.


Hide (forest): This unit can hide in forests until enemy units get too close.Units within range of both the Lord's aura and an encouraging unit will receive the larger of the two bonuses. Encourage: This unit provides a leadership bonus to nearby allies.Resilience: This unit is immune to the following types of attrition: Mists of Yvresse.Siege Attacker: This unit can attack gates or walls, allowing you to instantly launch a siege battle without having to wait for siege towers or battering rams to be built.Sufficed to say, Imrik may be under the blazing hot Nehekharan sun, but he’s going to make his opponents experience a living hell.

By level 14, he’ll get his unique dragon mount Minaithnir which, according to Total War Reddit user UlrikHD, will turn him into the highest DPS legendary lord in the game - having a free Star Dragon that can breathe celestial flames definitely helps. This is bolstered by Blazing Lance (also obtained at level 12) which increases your charge bonus and allows attacks to cause the flammable effect (additional weakness to fire). Likewise, you can get Ashen Fields (increased weapon strength and 20% weakness to fire damage for all units in local enemy armies). It has awesome buffs like Dragonheart (boosted fire resistance for all units, leadership, and melee attack) and others that increase the capabilities of cavalry units like Dragon Princes.

His Caledor Incumbent unique yellow line of perks becomes available at level 12. As for his skills, Dragonhorn increases melee damage and can cause fear, and it has a map-wide effect for all friendly units.
